An interactive shader inspired by the fleeting patterns seen behind closed eyes, evolving into an endless landscape of luminous filaments.
The palette and luminosity of the piece.
Shifts the balance between the two dominant tones.
Overall luminosity of the piece before the display maps it.
How complex a region needs to become before yellow starts to appear.
The large-scale currents that carry everything across the canvas.
The overall pace of the drifting current fields.
How much each flow layer bends the one beneath it — creates complex, folding paths.
The spatial frequency of the underlying field — small values make broad shapes, large make fine detail.
How quickly the large-scale field shifts and renews itself.
The pace of the activator/inhibitor chemistry that generates fine structure.
The character and organisation of the shapes that emerge.
How readily forms swell outward from their cores — high values create large, open shapes.
Adds a sharper warp that reads as angular, glyph-like linework.
Adds a radial ripple that pushes forms into petal-like arrangements.
How strongly the field is pulled toward bilateral balance.
The coherence level at which the field snaps toward an ordered, structured state.
How the piece responds to your cursor.
The area immediately around your cursor that reacts to live movement.
How forcefully your live cursor bends and organises the nearby field.
The radius of the directional imprint left by recent gesture paths.
How long a gesture's directional influence lingers in the field before fading.
What the piece does when you stop moving.
How long after movement stops before the field begins to self-organise.
Seconds of stillness before slow decorative curls begin to emerge.
How pronounced the slow curls become while the piece rests.
How intensely forms swell and brighten during stillness.